Module Handbook

  • Dynamischer Default-Fachbereich geändert auf INF

Module INF-10-03-M-5

Computer Graphics (M, 8.0 LP)

Module Identification

Module Number Module Name CP (Effort)
INF-10-03-M-5 Computer Graphics 8.0 CP (240 h)

Basedata

CP, Effort 8.0 CP = 240 h
Position of the semester 1 Sem. in SuSe
Level [5] Master (Entry Level)
Language [EN] English
Module Manager
Lecturers
Area of study [INF-VIS] Visualisation and Scientific Computing
Reference course of study [INF-88.79-SG] M.Sc. Computer Science
Livecycle-State [NORM] Active

Courses

Type/SWS Course Number Title Choice in
Module-Part
Presence-Time /
Self-Study
SL SL is
required for exa.
PL CP Sem.
4V+2U INF-10-03-K-5
Computer Graphics
P 84 h 156 h
U-Schein
ja PL1 8.0 SuSe
  • About [INF-10-03-K-5]: Title: "Computer Graphics"; Presence-Time: 84 h; Self-Study: 156 h
  • About [INF-10-03-K-5]: The study achievement "[U-Schein] proof of successful participation in the exercise classes (ungraded)" must be obtained.
    • It is a prerequisite for the examination for PL1.

Examination achievement PL1

  • Form of examination: written or oral examination
  • Examination Frequency: each semester
  • Examination number: 61001 ("Computer Graphics")

Evaluation of grades

The grade of the module examination is also the module grade.


Contents

  • fundamental concepts
  • elementary graphics algorithms (rasterization and ray tracing)
  • representation and modellierung of objects and scenes
  • modeling of surface properties
  • mapping techniques
  • object and view transformation
  • real-time graphics and graphics APIs
  • light transport and global illumination algorithms
  • simple animation methods

Competencies / intended learning achievements

After successfully completing the module, students will be able to:
  • explain fundamental models and methods of computer graphics,
  • explain and implement fundamental rendering techniques,
  • apply the mathematical foundations to specific problems, and
  • evaluate the application of suitable techniques to real-world problems.

Literature

  • Bender, Brill: Computergrafik: Ein anwendungsorientiertes Lehrbuch, Hanser Fachbuchverlag, 2005.
  • Foley, van Dam, Feiner, Hughes: Computer Graphics, Addison Wesley, 1996.
  • Watt: 3D Computer Graphics, Addison Wesley, 2000.
  • J. Encarnacao, W. Strasser: Computer Graphics, Oldenburg Verlag, 1987.
  • current scientific literature

Requirements for attendance of the module (informal)

None

Requirements for attendance of the module (formal)

None

References to Module / Module Number [INF-10-03-M-5]

Course of Study Section Choice/Obligation
[INF-88.79-SG] M.Sc. Computer Science [Specialisation] Specialization 1 [WP] Compulsory Elective
[WIW-82.176-SG] B.Sc. Business Administration and Engineering specialising in Computer Science [Fundamentals] Field of study: Computer Science [WP] Compulsory Elective
Module-Pool Name
[INF-VIS_Ba_V-MPOOL-4] Specialization Bachelor TA Visualization and Scientific Computing
[MV-CE-MPOOL-6] Wahlpflichtmodule Computational Engineering
[MV-MBINFO-MPOOL-6] Wahlpflichtmodule Maschinenbau mit angewandter Informatik