Module Handbook

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Course WIW-IOE-IRC-K-7

Game Theory: Interactive Reasoning and Choice (2K, 4.0 LP)

Course Type

SWS Type Course Form CP (Effort) Presence-Time / Self-Study
2 K 4.0 CP 30 h 90 h
(2K) 4.0 CP 30 h 90 h


CP, Effort 4.0 CP = 120 h
Position of the semester 1 Sem. in SuSe
Level [7] Master (Advanced)
Language [EN] English
Area of study [WIW-IOE] Microecomonics
Livecycle-State [NORM] Active


Games are interactive decision situations and in this module we analyze them from a reasoning perspective and thus enter the beautiful realm of the field called epistemic game theory. Different patterns of thinking are modelled and linked to some procedure that identifies the corresponding choices. Entertaining examples and stories from everyday life are used to illustrate the formal concepts. This module is offered both for 3 ECTS as well as for 4.5. ECTS credit points.

The topics covered are as follows:

1. Common Belief in Rationality

2. Simple Belief Hierarchies

3. Incomplete Information

4. Common Belief in Future Rationality

5. Common Strong Belief in Rationality

Requirements for attendance (informal)


Requirements for attendance (formal)


References to Course [WIW-IOE-IRC-K-7]

Module Name Context
[WIW-IOE-IRC-M-7] Game Theory: Interactive Reasoning and Choice P: Obligatory 2K, 4.0 LP