Course MAT-52-13-K-7
Algorithmic Game Theory (4V+2U, 9.0 LP)
Course Type
SWS | Type | Course Form | CP (Effort) | Presence-Time / Self-Study | |
---|---|---|---|---|---|
- | K | Lecture with exercise classes (V/U) | 9.0 CP | 186 h | |
4 | V | Lecture | 56 h | ||
2 | U | Exercise class (in small groups) | 28 h | ||
(4V+2U) | 9.0 CP | 84 h | 186 h |
Basedata
Contents
Cooperative Game Theory:
- games in characteristic function form,
- solution concepts, e.g. core, Shapley value,
- complexity of the computation of solution concepts,
- cost allocation problems,
- application, e.g. optimization problems in multi-player-situations.
Non-cooperative Game Theory:
- equilibria, e.g. Nash Equilibria, dominant strategies,
- complexity of the computation of equilibria,
- introduction to mechanism design, e.g. truthful mechanisms.
Literature
- N. Nisan, T. Roughgarden, E. Tardos, V. Vazirani: Algorithmic Game Theory,
- M. J. Osborne, A. Rubinstein: A Course in Game Theory,
- G. Owen: Game Theory.
Materials
Further literature will be announced in the lecture.
Registration
Registration for the exercise classes via the online administration system URM (https://urm.mathematik.uni-kl.de)
Requirements for attendance (informal)
Modules:
- [MAT-10-1-M-2] Fundamentals of Mathematics (M, 28.0 LP)
- [MAT-14-13-M-3] Linear and Network Programming (M, 9.0 LP)
- [MAT-50-11-M-4] Integer Programming: Polyhedral Theory and Algorithms (M, 9.0 LP)
Requirements for attendance (formal)
None
References to Course [MAT-52-13-K-7]
Module | Name | Context | |
---|---|---|---|
[MAT-52-13-M-7] | Algorithmic Game Theory | P: Obligatory | 4V+2U, 9.0 LP |